
Idlemir
Rocket Booster
0 / 10
Hiho! For 3 years I'm solo developing an idle-MMORPG. Code is hand-written from scratch, without using any engines/frameworks. All logic server-side (vs cheating/data-mining). Key features of the game: - Mostly AFK / semi-AFK gameplay: set up a build and see how it performs - Freedom: be good or bad - The map: a huge world with different terrain and features that affect your hero - Exploration: each location (and there are thousands) can be explored - A serious, book-like storyline that unfolds over time - Long-term progression - improve 100+ skills, from stealing and musicianship to transmutation and treasure hunting - Offline progress (gold, stat points, rest experience) To start playing, simply open the page, link: https://idlemir.com/ -- nothing needs to be downloaded (the game runs directly in the browser, including on mobile devices) -- no registration is required (guest mode is available) -- uses very little data (1 MB/hour) Recently I've added new stuff: Pets and animal taming. Tame hundreds of different pets by completing challenges in an brainy Sudoku-Tetris (server-side, no cheating possible) with no pay-to-win mechanics. Some pets are very useful, eg Mouse can steal coins (you can be lucky to get a gold one!), Dove can bring you bandages from town to wilderness, etc. Pets lives in different biomes, eg some pets can be found in the plains, while others live in forests, deserts, or snowy regions. Rare creatures may live in places where few travelers have gone. Some pets can be ridden - to travel faster. Different companions excel on different terrain, eg horses on roads, camels in sand, mules in the mountains etc. Yes, I like deep stuff :D Group PvE: protect the town from attacks alongside other players, supporting and healing each other New roguelikish PvE dungeon: gather your friends and enter an ancient Сrypt! Explore the famous Bone Wall and perform a ritual to summon an ancient evil! It's a full-shared world - you travel on the map along others, can PvE with friends, there is player market. Also you can steal from other players (it works, but is still in a minor testing mode); PvP (on demand, no forcing) works too, but is currently turned off for tuning. Moar interactions are coming soon ;) The game is still in early testing - some mechanics are incomplete, but there won't be a wipe; only some resources may be removed if exploits are found during testing. Game is up for 6+ months and all good :) Feedback is very welcome. I read everything and regularly implement changes based on it :) AI disclosure: graphics for the game was made by Creative Commons artists and artwork by my wife
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